This right is readily met thanks to rapid technological developments.
Today's computers and other technological devices are cheaper
and more efficient. Furthermore, the technical requirements to
support the use of these devices have greatly diminished. Software
need no longer reside at every access hub. Instead, it can simply
reside on an active server, easily updated by the provider. Nor
must the software be installed on any particular device
it can be accessed via many different devices. These reductions
in cost and technical requirements have enabled all schools to
provide educational technologies to their teachers and students.
In fact, many teachers and students have devices of their own,
which they can use at home and/or bring to school with them.
New standards and technologies make access even more automatic
by making it possible to create content just once and then provide
opportunities for multiple expression suited to the needs and
desires of each individual learner. For example, the same extensible
markup languate (XML) content source can be (a) displayed in a
browser, (b) printed, (c) used as a source for refreshable Braille
devices, or (d) spoken with high-quality, expressive synthetic
speech.
Access to educational technologies has also been facilitated by
a global shift in publisher practice. Although a few educational
publishers still produce textbooks in print, as a whole publishers
have transitioned to providing content and activities in digital
form. Now schools can simply license the specific content students
and teachers need to accomplish their project goals, a much more
productive and cost effective solution.
Although schools and publishers were once concerned about giving
up the security and predictability of the printed textbook, most
have been won over by the new method for selecting, licensing,
and using such materials. Standards requiring publishers to tag
their content and activities with meta-data ease the location
and selection of digital materials, as do the new digital libraries.
A few schools are also experimenting with electronic locator and
selector tools that build smart digital agents to help locate
materials aligned with established local criteria. These new services
hold great promise for saving time and money and preventing problems
associated with the purchase or licensing of materials that are
not properly aligned to established standards and local preferences.
Schools can now quickly locate content from both large and custom
publishers that is appropriate to the context of a lesson or project.
Of course, in 2006, students' access to educational technologies
extends beyond the walls of schools and libraries. Thanks to more
widespread fiber optic and broadband connections, teachers and
learners can access educational materials at home. The desired
content or activity can be readily accessed via desktop computer,
laptop, portable handheld PC, personal digital assistant, or even
a cellular phone. Teachers and learners need simply download the
extensible markup language and extensible style language (XSL)based
learning materials that fit their device's requirements. None
of this was very practical in 2001 when most of the content was
hard wired in HTML.